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USRP_Server
2.0
A flexible, GPU-accelerated radio-frequency readout software.
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This is the complete list of members for Sync_server, including all inherited members.
check_status() | Sync_server | |
clear_stream_queue(rx_queue *q, preallocator< float2 > *memory) | Sync_server | |
connect(int init_tcp_port) | Sync_server | |
memory | Sync_server | |
NEED_RECONNECT | Sync_server | |
NET_IS_CONNECTED | Sync_server | |
NET_IS_STREAMING | Sync_server | |
out_queue | Sync_server | |
passthrough | Sync_server | |
reconnect(int init_tcp_port) | Sync_server | |
start(param *current_settings) | Sync_server | |
stop(bool force=false) | Sync_server | |
stream_queue | Sync_server | |
Sync_server(rx_queue *init_stream_queue, preallocator< float2 > *init_memory, bool init_passthrough=false) | Sync_server | |
update_pointers(rx_queue *init_stream_queue, preallocator< float2 > *init_memory) | Sync_server | |
verbose | Sync_server |