Swift-Hohenberg Equation - Stripes


g1 zero: Stripes


The equation is solved in a square of side 64. The initial condition is random with the value at each point of the mesh chosen from a uniform distribution between +/-0.005. The discrete mesh for the numerical evolution is 64x64 and the results are interpolated onto a mesh 256x256 for plotting.

Demonstrations-1-2-3-4