#include <iostream>
using namespace std;
#include "ArrayVector.h"
int main()
{
int i;
Vector<int> Vec(4); //create a new vector of 4 integers
for(i=0;i<Vec.Length();i++)
Vec[i] = i*i; //initalize each entry
for(i=0;i<Vec.Length();i++)
cout << Vec[i] << ' ';
cout << endl; //display the current contents
Vec.ReSize(3); //resize the vector to contain only 3 elements
Vec.PushEnd(10); //add 10 as the last element in the vector
for(i=0;i<Vec.Length();i++)
cout << Vec[i] << ' ';
cout << endl; //display the current contents
Vec.Allocate(2); //reallocate space for 2 elements; the data will point to junk.
for(i=0;i<Vec.Length();i++)
cout << Vec[i] << ' ';
cout << endl; //display the current contents
Vec.FreeMemory(); //delete the vector. This automatically happens then the vector leaves scope.
cout << Vec.Length() << endl; //the empty vector has zero length
return 0;
}