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This folder contains an edge based mesh structure, EdgeMesh, and its supporting classes Triangle, Vertex, and FullEdge. This edge-based mesh is necessary for subdivision.

EdgeMesh

The edge-based mesh structure definition and implementation.

x EdgeMesh.h, Web Version
x EdgeMesh.cpp, Web Version

FullEdge

Structure representing a single edge. "Full" refers to there being a single instance of each edge in the mesh, as opposed to a half-edge data structure.

x FullEdge.h, Web Version
x FullEdge.cpp, Web Version

Triangle

A single face in the edge mesh.

x Triangle.h, Web Version
x Triangle.cpp, Web Version

Vertex

A single vertex in the edge mesh.

x Vertex.h, Web Version
x Vertex.cpp, Web Version


last updated: Dec 2005   © 2005 by Matthew Fisher