Neuroscientists and psychologists find a common interest in the study
of imitation, which provides a means for analyzing the similarities
and differences between humans and other animal cognition. In order to
better understand the leap between the different levels of imitation
in animals, from mimicry to "true" imitation, there is
a need for better models of the neural mechanisms underlying the
phenomenon. This work aims to contribute to research in this
direction by proposing a connectionist model of motor skill
imitation.
The model is biologically inspired in its function, as its composite
modules have functionalities similar to those of specific brain
regions, and in its structure, as the modules are composed of
artificial neural architectures. It is loosely based on neurological
findings in primates and incorporates an abstract model of the spinal
cord, the primary motor cortex (M1), premotor cortex (PM) and
supplementary motor area (SMA), as well as of the temporal cortex (TC)
and the parietal lobe (PL) (see figure below). Visual recognition of
human movements consists of a retina to egocentric frame of reference
transformation in TC [4], followed by a segmentation of the movements
in terms of amplitude and speed in PL [7]. Motor control is directed
by the spinal cord module and the primary motor cortex (M1) module,
both of which have direct connections to motor neurons. Motor neurons
activate muscles (2 per degree of freedom), modeled as springs and
dampers. Basic motor programs for walking and arm
stretching/retracting are implemented as fixed interconnected networks
in the spinal cord module (central pattern generators [6]). In the
model, premotor cortex neurons respond to both visual recognition of
movements and to the corresponding motor commands produced by the
SMA. As such, they give an abstract representation of mirror
neurons [3,5]. Learning of new combination of movements is done
in the PM and SMA modules. These two modules are implemented using the
Dynamical Recurrent Associative Memory Architecture (DRAMA)
[2] which
allows learning of times series and of spatio-temporal invariance in
multi-modal inputs.
This project is a part of an ongoing research program that also
addresses representations for motor control, motor primitives, and
generative perception. See the group's web page
http://www-robotics.usc.edu/~agents/imitation.html .