Chips stuff

CC1 score: 5977410 /5977520 (3rd overall)
CCLP2 score: 6049300 /6050250 (4th overall)
CC1 bolds: 138/149 (3rd overall)
CCLP2 bolds: 139/149 (3rd? overall)
CC1 seconds: 63619/64012 (1st overall)

Recent improvements:
72 - Checkerboard I (+54, bold -3)

Levels remaining:
CC1 - Timed
23 - Blobnet (bold -1)
89 - Block Buster (bold -2)
126 - Block N Roll (bold -2)
127 - Skelzie (bold -1)
132 - Mix Up (bold -5)

CC1 - Untimed
81 - Writers Block (bold -76)
87 - Cityblock (bold -70)
115 - Oversea Delivery (bold -3)
133 - Blobdance (bold -65)
136 - Doublemaze (bold -173)
147 - Force Field (bold -3)

CCLP2
72 - Checkerboard I (bold -3)
85 - Follow the Glacier Brick Road (bold -3)
94 - Checkerboard II (bold -22)
103 - Island Hopping (bold -10)
117 - CircleMaze (bold -4)
132 - Captured (bold -3)
139 - Frostbite (bold -7)
140 - Keep Trying (bold -5)
145 - Gauntlet (bold -1)
147 - Cloner's Maze (bold -7)

Some miscellaneous stuff -- a list of missing AVIs and TWSs, a list of unavailable AVIs (superseded now by ML's updated AVI library), a list of levels requiring odd step or the mouse for the maximum score, and a list of unconfirmed records. This may no longer be fully up to date.

Level records set or collaborated
CC1 125 - Mixed Nuts (830, current bold)
CCLP2 41 - Ladder Needs a Wash (207, current bold) [with JL]
CCLP2 81 - Just Enough (321, bold -2)
CCLP2 123 - BlockSlide (739, bold -7)

Independently-derived bolds
CC1 33 - On The Rocks (various scores)
CC1 115 - Oversea Delivery (various scores)
CC1 148 - Mind Block (626)
CCLP2 068 - Madness II (276)
CCLP2 119 - Teeth (280)
CCLP2 136 - Switch Hit (423)
CCLP2 144 - Wormwood (439)
CCLP2 146 - Run-a-muck (317)

Miscellaneous pieces of data:
I have AVIs for my maximum scores on all 149 levels of CC1 and all but level 114 of CCLP2.

My levelsets
Original set - The previously released and now unofficial version of my set.
Updated Set - This set has fixes and revamps of the impossible levels, as well as a few new levels, bringing the total to 144.  This is now the official set.  Check out scores for EvanD1.dat at pieguy's site.
Experimental Set - This is the original version of inanity.dat, consisting of about 25 levels that employ various obscure and otherwise unexploited gameplay bugs.  Only levels 11, 13, 19-21, 23, and 24 are solvable in Tile World, to my knowledge.  The remainder should be solvable, but not all have been playtested.  I actually intended to release this set on the first of April, 2008, but I had forgotten about it. Scores for inanity.dat are also hosted at pieguy's site.